Sunday, March 11, 2012

Mobile game developer quits Android, says 'no longer financially viable'

A mobile game developer has announced it will no longer create games for Android, saying the ROI from Google's mobile platform is simply insufficient to make continued development financially viable.

Mika Mobile is developer of the hit Android games Zombieville USA and Battleheart (which also exist in iOS versions).  The company has announced that they will no longer be developing games for Android for simple financial reasons. Or perhaps the reasons aren't quite so simple, but easily explainable.

Android generates only about 5 percent of the income for the company. Despite this, the company allocated about 20 percent of its resources to fixing Android compatibility issues and other bugs. Part of that, obviously, is Android's fragmentation problem, but it is also a result of the fact that Android continues to trail iOS as a money-maker for devs.

One thing to note, though: neither game has been updated since mid-last year. We're wondering where all that development effort went, since neither one has been updated for close to nine months.

In addition, Battleheart is priced at the relatively pricey $2.99 (for a game).

Either way, the developer will be missed.  You can read the company's full blog post here.



2 comments:

HTML5 Player said...
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HTML5 Player said...

Apple has generally been on top of getting web standards implemented into their browsers. If I recall, Safari was the first browser to genuinely support Acid3 back in like, 2008. Firefox didn't pass acid3 until 2011 and IE9 still doesn't pass it, I believe. Funny too, because I ran the acid test on my old iPod touch with iOS 3.1.3, and it gets 100% (with rendering speed errors, but it still passes it on general rendering).What is strange though is that the Android browser and Chrome use webkit, which is the same technology apple uses for safari. You would think that the android browser would theoretically be as fast as mobile safari.Read more:
html5Apple's iPad is about four times better at handling HTML5 in the browser than competing Android-based tablets. On the smartphone side, the average iPhone performance about triples Android-based handsets.